Tane wo Maku Tori (WonderSwan) — manual in English

Tane wo Maku Tori (たねをまく鳥, seed-sowing bird), is a puzzle game for the WonderSwan where you help a sad bird grow plants so it has enough food to feed its family.


During gameplay you mostly use the Y buttons. The game takes its influence from ghostleg or ladder lotteries. The gameplay involves moving amida bars up and down in different columns.

  • Y1 and Y3 — Move your column selection left and right, respectively
  • Y2 and Y4 — Move the bars in the selected column up and down, respectively
  • X3 — Will accelerate the water droplets while pressed

Basic rules

Screen layout

  1. T (remaining time
  2. Water drops, which you are trying to direct to the seed
  3. Later levels have hazards including these bugs that will try to eat the flowers
  4. The column you’ve currently selected is shaded darker
  5. The seeds that you are trying to grow into huge flowers

Also, 7 shows where an ETC mark will appear if the time is about to run out or a bug is about to eat the flower in multiplayer mode.

Clearing a stage

At the start of a level, the seed-planting bird will drop a seed. Your goal is to guide water droplets to the seed and help it grow. When the seeds have bloomed, the bird will collect new seeds for the next level.

Game over

Basic techniques

Water characteristics

Combined waterdrops

When the droplets combine in the middle of a horizontal amida they will be stuck there as a larger droplet (as shown above) but if they are hit again by another droplet they will start moving again. Combining droplets is good but if you combine too many it will form a white droplet, which will instantly fall off the level. Even if the white droplet falls onto your plant it won’t count as nourishing and won’t add to your score. There is something you can do with these largest, white droplets that will be explained later in “Special techniques”.

Insect behaviour

Insects move around the amida much like the water droplets do, except they can move up and down the level including up and down any angled amida (as shown above). The main difference that matters is that you want to keep the insects as far away from your plant as possible. You can keep insects near the top of the level, away from your plants, but they eat up your water droplets too. Instead of letting them interfere, guide the insects down the level like you do for water droplets but aim to have them fall off away from your plant. When you’re playing this game well, you’re simultaneously guiding droplets to the plant and insects away from the plant in such a way that your droplets avoid the insects on the way down.

If you make a big enough water droplet, you can use it to knock away insects that have started eating your plant.

Special techniques



A droplet can’t move onto amida as the amida is being moved. Let’s say a droplet is moving down and about to reach an amida. If you move the amida up, the droplet will continue to move down because the amida was in motion when it passed by.

Serial attack

Big droplets of water can wash away bugs. If you time it well, you can wash away multiple bugs at the same time with a single droplet.

Pick up

If your bigger droplet washes away bugs, even if it later becomes a white droplet it will continue to move along amida instead of dropping off instantly. So by attacking bugs you can make the biggest droplets including the white one and still guide it to the plant. Doing it this way will count all the droplets that came together so you can achieve very high scores.




In this mode the time limit increases if you cause a flower to bloom. You still lose if the time reaches zero but by blooming flowers you can make the game last longer. In the top right, below the time remaining, is a counter showing how many seeds you’ve managed to bloom into flowers.



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